About

Hi, I'm Jake!
I'm a concept artist with AAA and VR  game development experience, and a background in illustration and advertising. I'm self initiating, creative and production-minded, with keen problem solving skills.
I have strong time management skills and an adaptable workflow, enabling the delivery of high quality work on time; whether sketches, storyboards, or polished pieces of key art are required. 
I love working as part of a large, interdisciplinary team but I'm equally happy as the solo concept artist on a project. If you think you have a project that I'd be a good fit for, drop me a message at: jake@jakebullock.com
Projects:
SYNAPSE (Sony PSVR2)
Senior Concept Artist (Pitching and Development)
GHOSTBUSTERS: RISE OF THE GHOST LORD (Meta Quest, Sony PSVR2)
Senior Concept Artist (Pitching and Development)
UNANNOUNCED PROJECTS
Senior Concept Artist (Pitching and Development)
FRACKED (Sony PSVR, PCVR)
Concept Artist
Team Sonic Racing (PS4, Switch, Xbox One, PC)
Concept Artist
Human Fall Flat (PS4, Switch, Xbox One, PC, Linux, Mac)
Concept Artist
GOOSEBUMPS: THE GAME (3DS, PS3, PS4, Xbox 360, Xbox One, PC)
2D Background Artist
Global Problem Solvers (Animated Web Series)
2D Background Artist
Multiple Tabletop Games
Illustrator
Multiple Online Advertising/Product Video Projects 
Concept Artist, Storyboard Artist
Studios:
nDreams (Senior Concept Artist)
May 2020 - Oct 2022
Sumo Digital (Nottingham) (Concept Artist)
May 2017 - May 2020
iSiteTV (Concept Artist)
August 2015 - July 2016 

Education:
MA Video Games Development (Birmingham City University)
Masters with Distinction
September 2016 - September 2017
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